Posts tagged ‘game engine’

February 3rd, 2009

Project: MOGE

Moge stands for “Moreys Object-Oriented Game Engine”. Its to be developed as my final year project in “Software Development” for college.

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The aim of this project is to develop a non-commercial Game Engine, that focuses on the development of 2D games only. The Game Engine will provide the game developer with hardware acceleration for 2D graphics by using OpenGL graphics API, it will be built using Open-Source software libraries that are developed for cross-platform portability, thus allowing for the Game Engine to be used cross-platform. The Game Engine will expose an Object-Oriented API that follows sound Objected-Oriented design principles.